According to Zelda, Link does not talk because with so much at stake, and so many eyes on him, he feels it necessary to stay strong and silently bear any burden. Killigrew in the live action Zelda trailer produced by Rainfall films, an elaborate April Fool's joke by IGN.
It's also implied in the various games that Link does talk, such as in a scene in Twilight Princess, where his mouth is seen moving while walking with his childhood friend Ilia, but is not heard by the player. Although the trailer portrayed Link as faithfully as possible by not giving him any dialogue, fans still noticed that the live action Link was right-handed; director Sam Balcomb said that Killigrew did not have time to train left-handed.
He tried to make people identify with Link and have the opportunity to be heroes like the character.
Although at the end of some games, Link becomes vastly talented in physical and magical arts, he usually starts off the game as a regular boy.
On the origin of the name "Link", Miyamoto had this to say: "Link's name comes from the fact that originally, the fragments of the Triforce were supposed to be electronic chips.
(He is available without a download in Mario Kart 8 Deluxe.) He is also a playable character in the Super Smash Bros.
The Wii port of Twilight Princess is mirrored from the Gamecube version due to the ease of right-handed people using the game's motion-controls.
There have been several iterations of Link in the history of Hyrule.
He is one of Nintendo's main icons and one of the most well-known and popular characters in video game history.
Through The Legend of Zelda series, Link is depicted as a child, teenager, or young adult of the Hylian race, originating from the fictional land of Hyrule.