Challenging Shout has the same effect on all enemies in range.
It is important to note that Challenging Shout causes little threat itself, and the enemy will return to its original target when it expires unless new threat is generated using other abilities.
Focuses your protective gaze on a group or raid target, reducing their damage taken by 3% and transferring 10% of the threat they cause to you. Sunder the target's armor causing the Sunder Armor effect.
In addition, each time they are hit by an attack, the cooldown on your Taunt ability is refreshed. In addition, causes 100% of weapon damage plus X for each application of Sunder Armor on the target. Aggro control is a key part of being a Warrior, and abilities to aid this come in two types: Many Warrior abilities, in addition to their stated purpose, cause various amounts of threat, an underlying in-game statistic which is used by enemies to determine which party member they will attack.
You become Enraged, generating 10 Rage and increasing physical damage done by 10% for 6 sec.
Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
Note that currently none of the Taunt type abilities work in Pv P, and Blizzard has stated that these abilities will not work on non-aggressive pets, guardians, and minions.Can only be used within 20 sec after you kill an enemy that yields experience or honor. Attempt to finish off an enemy, causes damage based on Attack Power for 10 rage, and uses up to an additional 20 rage for sufficient power to end the fight. *Protection Tree can choose 3rd-tier talent (Warbringer) to make this available in all stances. Instantly whirlwind all nearby targets and for the next 6 sec you will perform one whirlwind attack every 1 sec.While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless you are killed.Smashes a target for 175% weapon damage plus X and weakens their defenses, allowing your attacks to entirely bypass 100% of their armor for 6 sec, and causes the Physical Vulnerability effect on the target. Physical Vulnerability: Weakens the constitution of an enemy target, increasing their physical damage taken by 4% for 30 sec. Reduces the chance you will be critically hit by melee attacks by 6%. The warrior always has one stance active at a time. Charges an enemy, closing the distance between them instantly, generates X rage and stuns it for 1.5 seconds. *Protection Tree can choose 3rd-tier talent (Warbringer) to make this available in all stances.Instantly attack the target causing X damage and healing you for 20% of your maximum health. Run at high speed towards a party member, intercepting the next melee or ranged attack made against them and reducing their threat by 10%.